SHA2017Badge/Documentation/E-Ink

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Introduction

The DKE Group DEPG0290B1 is used on the SHA Badge.

Datasheet

File:DEPG0290B01V3.0.pdf fresh from China! It does a very good job explaining how to initialize the display and get it to picture something. The LUT is explained in the section below, because THAT isn't really documented at all...

Look Up Table (LUT)

The LUT is a small 'program' the display executes each time you refresh the display. It is arranged in two sections of 35 bytes. The first half configures voltages (TBD). The second half is the program.

   // Voltages and other settings? Timing?
   0xA0,	0x90,	0x50,	0x0,	0x0,	0x0,	0x0,
   0x50,	0x90,	0xA0,	0x0,	0x0,	0x0,	0x0,
   0xA0,	0x90,	0x50,	0x0,	0x0,	0x0,	0x0,
   0x50,	0x90,	0xA0,	0x0,	0x0,	0x0,	0x0,
   0x00,	0x00,	0x00,	0x0,	0x0,	0x0,	0x0,

   // Update program
   //
   // Top three lines are the main program (bottom 4 have unknown function)
   // Line 1: Negative image
   // Line 2: White/Black flashing
   // Line 3: Positive image
   //
   // Line construction
   // First two bytes denote Intensity (range 0x00 to 0x0F)
   // Second two bytes denote lenght of each 'pulse' (range 0x00 to 0xFF)
   // Last byte denotes number of repeats (0 = line runs 1 time, range 0x00 to 0xFF)
   // If you don't want a line to do anything, set all bytes to 0x0.
   // This way you can make a quick update cycle between two screens.
   // Maybe not as pretty/crisp but nice and fast is also awesome!

   // Negative image
   // first two bytes negative image, length white pulse (0-FF), length black pulse (0-FF), last byte repeats

   0xF,	0xF,	0x0,	0x0,	0x0,

   // White or black flash
   // white flash intensity, black flash intensity, length white pulse (0-FF), length black pulse (0-FF), repeats

   0xF,	0xF,	0x0,	0x0,	0x02,

   // Positive image
   // first byte or second byte positive image (don't know why you need both), rest same as above

   0xF,	0xF,	0x0,	0x0,	0x0,

   // Unknown what lines below actually do.
   // They seem to be programs to, but have no visible effect on dislay.
   0x0,	0x0,	0x0,	0x0,	0x0,
   0x0,	0x0,	0x0,	0x0,	0x0,
   0x0,	0x0,	0x0,	0x0,	0x0,
   0x0,	0x0,	0x0,	0x0,	0x0,

Hacks

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